Guides

Marvel Rivals Tweaks: Higher FPS and Less Stutter

Marvel Rivals runs on Unreal Engine 5, so it's heavy on the graphics card and very sensitive to lighting and reflections. These settings, in order, give the biggest difference, plus a fix for early-match stutter.

Last updated: October 2026

Graphics settings

  1. 01

    Display Mode: Fullscreen

    Full screen at your native resolution.

    Settings › Display

  2. 02

    Upscaling: DLSS, FSR or XeSS on Quality

    The biggest gain in the game. Use what your card supports, starting with Quality.

  3. 03

    Frame Generation with care

    It raises the number on screen but adds latency. In competitive matches, turn it off if your real FPS is acceptable.

  4. 04

    NVIDIA Reflex: On + Boost

    On NVIDIA cards it clearly lowers latency.

  5. 05

    Global Illumination and reflections: Low

    These are Unreal Engine 5's heaviest settings. Lowering them raises FPS more than anything else.

  6. 06

    Shadows and effects: low to medium

    Team fights are full of effects; lowering them reduces drops in fights.

Stutter in the first matches

After installing or updating your graphics driver, the game compiles shaders on first run, causing temporary stutter. Play a match or two against bots first and it usually goes away. Don't keep deleting shader caches; that brings the problem back.

Prepare Windows

  1. 07

    Install on an SSD

    It reduces stutter while maps load.

  2. 08

    Update your graphics driver

    Vendor drivers carry optimizations for big new games.

  3. 09

    Game Mode and fewer background apps

    Gives the game priority.

    Settings › Gaming › Game Mode

Your account's safety

The game is protected by anti-cheat. Everything above is an official setting; avoid any tool that edits game files or gets inside the game.

Questions gamers ask

Shader compilation after installing or updating the driver. It usually clears after a match or two.

A steadier Marvel Rivals, proven in numbers

X TWEAKS PRO measures your FPS stability while you play, never touches game files, and undoes any change in one click.